Rumble, the Mechanized Menace has a knack for machines but also a liking for pirates and tropical regions. His skins paint a rather accurate picture of him: either lounging in the jungle or disembarking on the shore. What is behind this yordle’s interests? Start Tristy’s engine and burst into his skins’ review.
|Concept:||Rumble with a laid back tropical theme.|
|Model:||Moderate model changes for Rumble and major model changes for Tristy.|
|Particles:||New pineapple particles for The Equalizer.|
|Animations:||No new animations.|
|Sounds:||No new sounds.|
|Splash Art:||An empty blue sky and some vegetation make the background of this piece. A relaxed, tropical setting is conveyed but only in a minimal sense. Rumble lounges with some fruit juice in the comfort of his mecha. His fur looks solid and its texture seems rather waxy. Unsurprisingly, Tristy suffers from a similar ailment as the depiction is correct but the appearance is oily. It may just be that the chosen shading style isn’t as good a fit for the piece as it could’ve been. At any rate, it’s a splash art with a reasonable composition and just passable shading.|
|Conclusion:||Rumble in the Jungle is an alright skin as long as you appreciate the comic intent of the skin. As all jokes, it doesn’t stay funny forever and it even isn’t that clever to start with. It is comprehensive, though, as every aspect of Tristy seems to be adapted in tropical style. Still, despite the coconuts, pineapples and bamboo the mecha seems to stick together because it has to instead of trying to provide a minimally plausible design. Rumble himself doesn’t change much either but the tropical shirt may be a plus. All in all, it’s a skin with a very specific theme and flavour so if you don’t like what you see you won’t find anything else to change your mind.|
|Concept:||Rumble as a yordle buccaneer.|
|Model:||Major model changes for Rumble and Tristy.|
|Particles:||New cannonball particles for The Equalizer.|
|Animations:||No new animations.|
|Sounds:||No new sounds.|
|Splash Art:||The foggy background is just one of the many issues this piece suffers from. The setting is quite lacklustre despite hinting at a few suitable pirate elements. However, the depiction is so bland that it barely even feels like filler. Rumble stands proud over Tristy with half a jacket and a tiny sword. His mecha not only echoes his drab shading but also looks like it’s crumbling in pieces due to a numerous perspective problems. It seems as if every part of the mecha was clumsily glued to its body. On the whole, the piece manages to communicate its message but in a disappointing way.|
|Conclusion:||Bilgerat Rumble is quite conservative a skin as its price demonstrates. The result isn’t bad, anyway, and passes for a believably styled mecha. The ship design is reasonably adapted which added to the robust cannons, lean flamethrower and elaborate mace provide an appealing aesthetic. Rumble only receives some simple clothes and an eye-patch and with all this we can call it done. While the simplicity of the skin is effective it also feels lacking. It’s certainly enough for the asking price but the theme seems like it would’ve allowed room for more. In the end, Bilgerat Rumble is a good skin but feels like it has untapped potential for more.|
|Concept:||Rumble as a Super Sentai hero piloting a Super Robot.|
|Model:||New model for Rumble and Tristy.|
|Particles:||New particles for his abilities with and without overheating.|
|Animations:||New animations when walking, standing idle, overheating, recall, re-spawn, auto-attacks and abilities .|
|Sounds:||New sounds for his auto-attack, abilities, dance, recall and when overheating plus new voice-over.|
|Splash Art:||For a legendary skin based on shows of the tokusatsu genre the splash art looks too modest. The background is content with depicting a few explosions and flying rockets. Furthermore, there isn’t much of a setting to speak of, only some rocks and some sort of machine in the foreground. Tristy doesn’t look much better as it fades into the background glow. Most of it is visible but in a plain way. The only thing that stands out is Rumble with his cape fluttering as daringly as he stands. Even the glow adds to the display and his goggles, like his helmet and clothes, are very well shaded. This focus is strange as Rumble usually takes second place to Tristy in-game. Consequently, this is a splash art that feels empty and unexploited; which is unbecoming of a legendary skin’s presentation card.|
|Conclusion:||As a skin that revels in its theme Super Galaxy Rumble goes to the point of exaggeration but in an amusing way. The theme is well chosen and extensively implemented with more than a subtle tribute to Tengen Toppa Gurren Lagann. To start with, Rumble’s outfit and Tristy’s design finely conform to the aesthetics proper of the Super Sentai series. Moreover, the particles further the attractive visual style with adequate support from the respective sounds. The heroic mannerisms and boastful comments are also a nice addition; brought to life thanks to the animations and voice-over. On the whole, the skin delivers exactly what it intends: fancy good looks with a light-hearted super-hero style. Yet, the in-game result has a clear base on the Super Robot genre as the mecha becomes the focus. The only issue is that it’s all superficial because, essentially, Rumble’s identity is untouched and only adapted to a new style. In consequence, if you like the Super Robot aspect then Super Galaxy Rumble simply won’t disappoint. Conversely, if you are looking for more than just looks then this legendary won’t be able to deliver.|
|Concept:||Rumble as overlord of the wastelands.|
|Model:||New model for Rumble and Tristy.|
|Particles:||New particles for his abilities, auto-attack, death and recall.|
|Animations:||New recall animation.|
|Sounds:||New sounds for his abilities, auto-attack and recall.|
|Splash Art:||As far as a splash arts go this is pretty straightforward. Sure, there’s a wasteland background with a very diffuse car and a little cameo but aside from a few helping yordle-punks there’s only an arid ground.
The only significant part of the splash art is Rumble’s portrayal which, given how central it is, should probably be more even than it is. After all, the outer areas, like the tread-legs and side cannons are noticeably diffuse. The centre of Tristy with its car design is good yet the depiction feels too brief as it seems to be compressed in a small space. Of Rumble not much is seen so that his clothing isn’t visible unlike in-game. The head is the only part that features prominently but the mask seems more preoccupied with echoing the look of the car’s blades than being a faithful representation of the similar but much less prominent in-game equivalent. The blood on the blades is a good touch but the flames don’t equate the in-game effect.
All in all, this is a splash art that barely covers the basics. There’s a setting with little context, there’s a general look at the champion and nothing more can be asked of it. It’s serviceable at best and flawed at worst so in balance it’s barely passable.
|Conclusion:||It’s clear that Badlands Baron Rumble is a skin with a concept that is too ambitious for the execution it receives. The model isn’t actually bad, it’s derivative and perhaps even uninspired but a post-apocalyptic machine has its appeal; a yordle-punk is another story. Perhaps the new Tristy should’ve decided whether it wanted to be a tank or a car because being half of each dilutes each concept. More focus on a sole facet would’ve helped round the identity of the mech.
Particles are notoriously simple in approach: flames for the most part. The thing is that the combustion-styled flames with black smoke, as seen in Flamespitter are actually quite nice. They may not break new ground but they do have appeal. Unfortunately, that design isn’t followed by the other abilities. In them the flames are soft, translucent and weak. Special mention deserves Junkyard Titan’s Overheating as the soft glow and shy flames hardly convey the feel of a combustion-engine machine being out of control. The Equalizer, as an ultimate, seems to make an effort in showing the best the skin has to offer and that is noticeable in the explosions of fire blackened by dark smoke. Sadly, the fire streaks and timid burning ground hardly show the gritty feel that they ought to.
Sounds are mere support to the visuals and not of the memorable kind. Being so similar the abilities in feel to the classic approach the sounds don’t stray far from them. Even if there was the chance of going with a more rough approach that isn’t taken advantage of here.
Animations are a sore area in this skin. The new recall is the only addition, which is only for show but, at least, somewhat fitting. However, as classic animations for Tristy’s legs remain the new tank treads look clumsy following such movements. The result is comical but clearly unintended as the mech feels cumbersome and clunky. Truth be told, it looks unprofessional to make such a change to the model and leave animations which simply don’t fit in.
On the whole, Badlands Baron Rumble is a skin with an unimpressive but appealing concept brought down by a superficial and ineffective execution. There are few features that stand out and the result is clearly not up to the standards shown by other adaptations. In few words: this skin feels unfinished.
Rumble doesn’t have many themes to draw from so while his skins aren’t bad they usually don’t stand out either. That’s the reason why, despite the cost, Super Galaxy Rumble is the best choice for fans of the Mechanized Menace. His classic identity remains intact and the stylish visuals are sure to satisfy as long as you embrace it’s theme.
Legendary aside, it could be said that unless you like Rumble a lot then there’s little else for fans. Bilgerat Rumble stands out a bit thanks to its appealing pirate style and plain but effective execution. Still, you have to accept its obvious simplicity.
The only alternative is Rumble in the Jungle which has a better name than implementation. The theme is clearly comical in intention but, as far as results go, it ends as a rather implausible skin that tries, but doesn’t manage, to be as funny as it wants to.
The post-apocalyptic approach of Badlands Baron Rumble may not be original but does have appeal. The execution does little to make that appeal shine. Aside from some blackened flames the skin constantly fails at delivering an interesting adaptation and is further affected by the unsuitable classic animations. As it is, it feels like a prototype.