Rakan, the Charmer isn’t known as such for no reason. Magic, love and ecstasy combine to scare, hurt and frighten as easily as he can form an irresistible smile. When you need someone to focus attention Rakan can captivate multitudes. Whenever he does so chances are he’s simply setting the scene up for his other half to seal the deal. When you see that a performance turns into a lethal shower of feathers you’ll know the focus has changed. Therefore, if you need a coordinated couple to do a particular job know that’s he’ll be preparing the board for sharp feathers to arrive.
|Concept:||Rakan with phoenix features.|
|Model:||Major model changes for Rakan plus new flames for his hair and cloak feathers as well as new animated texture for his cloak.|
|Particles:||New particles for his abilities, auto-attack and recall.|
|Animations:||New recall animation.|
|Sounds:||New sounds for his abilities, auto-attack and recall.|
|Splash Art:||A solar eclipse behind joins dawn and dusk together; in longwinded and highly metaphorical a way. Regardless, despite how simple it is to have Sun and Moon together surrounded by some stars and clouds it makes for a good match to Xayah and Rakan. They join hands floating on air or space, nothing’s concrete, but with an evocative pose that brings their connection to the forefront; which is the most relevant aspect of this couple. What all the setting lacks in terms of meaning the composition more than makes up for it; a clever choice.
With regards to Xayah she enjoys an effective portrayal. Surfaces are smooth but sometimes waxy, reflections aplenty but subdued and lighting soft but elaborate. It could be said that she shines with an intense yet quiet light; which fits her personality well enough. Her legs are largely omitted and there’s no suggestion of her essential crescent-feathers, sans a timid pattern on her cloak. Her cape and legs are also a bit simply depicted and even diffuse. Regardless, her delicate features and appealing appearance make for a good presentation card.
Rakan follows with equally soft shading, perhaps even softer, and rather dim reflections. While the general feel is not dissimilar to Xayah he seems more diffuse, especially the lower body and torso. The fire hair nicely displays the whims of the flames while making for a credible mane as it faintly lights his cape. Lighting is put to good use in other areas and while the shoulder medallion looks a tad sketchy the overall quality is good. Although not as vibrant, which may be surprising knowing his personality, Rakan makes for a good match to Xayah.
The light they create together is as important as it is mysterious yet gives meaning to them joining hands in the middle of nothing. It could be their salvation from a high fall or just another trick only they can perform, together. Ultimately, their attractive portrayals might set the bar too high for the less detailed and elaborate three-dimensional models. While certain degree of artistic freedom is understandable, there’s the feeling that going from two to three dimensions implies breaching a non-trivial gap. That doesn’t detract from the formidable composition and meaningful way to share a splash art that Xayah and Rakan demonstrate. In spite of some flaws, this is an example of how to allow two champions to shine under the same spotlight. Because of this clever and elegant setup this is a splash art that could join the select group of League of Legends’ best.
|Conclusion:||In spite of some noticeable additions, Cosmic Dawn Rakan can’t differentiate himself enough from the Classic counterpart. With similar clothing as well as colours the similarities are more than evident. The fire particles added to hair and feathers as well as the astral texture help add some much needed identity to the skin. The blue tones of the cloak stand out of the most for being different to Classic and making a nice contrast with the rest but that’s the most salient change in the model.
Particles fare even worse not because they aren’t appealing but because they look particularly similar to the classic ones. In fact, specific designs aside, the general look and feel is almost the same. There’re some nice touches like the constellation trail of Gleaming Quill or the star-spotted silhouette of The Quickness but there aren’t significant departures. At any rate, there’s some extra blue here and there.
With regards to sounds the story repeats itself. While the pitch is higher and twinkling deeper the general feel is akin to Classic. There’s a subtle difference that sets the sounds apart but it’s a shy approach. Truth be told, it seems like both visual and aural sides owe too much to the classic counterparts and struggle to stand apart to define an identity of their own. The new recall may be the sole exception where the skin’s theme is displayed.
Overall, Cosmic Dawn Rakan is a skin that has some interesting additions but that seems too chained to the classic persona. The feel is too familiar to the point that most feels like retreaded ground. Add to it that the implementation doesn’t incorporate novel features to realise its concept and we are left with a skin with a few nice characteristics but too few to realise a new identity; which is particularly questionable given the resources of the price tier.
In terms of release skins Cosmic Dawn Rakan feels too close to Classic; to the point that it hardly shows the potential of the champion for new themes. There’s a definite reliance on the classic base that only a few features manage to disrupt. While there are some characteristic that are appealing there’s little that contributes significantly to the skin’s theme. This ends up making the skin a timid departure from the classic version.