Aatrox, the Darkin Blade has existed as a myth for aeons but only now does he completely reveal himself. Questions remain nonetheless: is he an angel, a demon or a primal force? Does armed conflict summon him or does he create it before his triumphant apparition? Is there justice in his actions? Some answers might be only his but we can offer you a few others in his skins’ review.
|Concept:||Aatrox as an armoured celestial guardian.|
|Model:||New model for Aatrox and his sword.|
|Particles:||New light particles for his abilities and auto-attack.|
|Animations:||New recall animation.|
|Sounds:||New light sounds for his abilities.|
|Splash Art:||The piece centres all attention on Aatrox to the point of leaving the background as an afterthought that simply fills space. One look at the background is clear enough: it’s barren, diffuse and hardly serves as more than a frame for Aatrox celestial presence. Even if there are gusts and the peaks are covered with snow in places it all hardly says anything.
Conversely, Aatrox displays all of his supernatural magnificence in a rather static but evident way. His physique is clearly visible and the confluence of magical energy, pristine armour plus crystalline, celestial blade and wings is interesting. It speaks of an elevated being that isn’t above putting his hands to work. The way in which he is shaded, which isn’t unusual, actually reinforces this: his head bathed in celestial light and his feet dark with the taint of the world below. His weapon a heavenly instrument of justice and his wings give him a higher perspective.
All in all, it’s a surprisingly good portrayal that does more than display a skin: it adds symbolism to it. Regardless, that may be a matter of interpretation or accidental luck. Because, when we add the background and vague lower body we find a polarized piece.
|Conclusion:||Justicar Aatrox is interesting in concept as it presents a being of war with another interpretation. Instead of an evil force that draws humans towards conflict he becomes a celestial saviour at the vanguard of battles. His aesthetic displays him under a more polished and less mundane light. This allows for a fresh new look at Aatrox but also removes the intrinsic and appealing viciousness of his appearance and manners. Regardless, the result accomplishes an appealing look that manages a feel akin to an angel of war.
The particles seal the deal and even if they aren’t impressive they work well to cohesively finish the theme. For the most part, they can feel like re-colours but the mix of gold and blue follows the model colour scheme and is appealing to the eye. The halo present during Massacre is a good touch but it can be hidden behind Aatrox as it seems a bit low.
Overall, Justicar Aatrox effectively reinterprets the Darkin Blade. The result isn’t perfect and it surely could be more elaborate. Regardless, it’s certainly a nicely done skin with an interesting concept.
|Concept:||Aatrox stylized as an advanced war robot.|
|Model:||New model for Aatrox and his sword plus new textures during World Ender.|
|Particles:||New particles for his abilities and auto-attack.|
|Animations:||New recall animation.|
|Sounds:||New sounds for his abilities, auto-attack and recall plus processed voice-over.|
|Splash Art:||The setting is that of a huge facility where the assembly of the mecha took place. Unfortunately, most of the details are obscured by an inexplicably thick mist. Fortunately, the cameo of Rumble in a platform proudly admiring his creation is a great touch. Aatrox displays vivid colours and good use of lighting; yet, that’s only in the parts that escape the mist. The sword is half submerged in it and his legs are almost completely hidden, like his wings. Frotunately, the glowing blade and wings add an interesting contrast even if it’s a bit dull for an holographic glow.
In the end, the piece gives a reasonable but incomplete idea of his look. It’s a splash art with a great setting and interesting composition yet it only lets part of the portrayal shine.
|Conclusion:||In many respects, Mecha Aatrox forcibly changes the fantastic aspect of the Darkin Blade into that of a machine. There are some exceptions where the theme comes together but most of the time it’s all superficial. To start with, the model realizes the mecha aspect well and the recall furthers it into Transformer territory.
The new particles have an interesting look and are also effectively supported by the new sounds. This is especially noticeable during The Darkin Blade, which is when the skin displays most of its visual glory. World Ender is interesting with its four wings and re-coloured body but it doesn’t impress as much as an ultimate could. Other abilities are disappointingly simple and brief.
Sounds mostly support the visuals with appropriate sounds. Additionally, his voice-over, processed and all, feels somewhat out of place with respect to his artificial life.
Ultimately, Mecha Aatrox is a good skin that doesn’t really grab one’s attention except for specific features. It could be said that when Mecha Aatrox works it really does but most of the time it’s only alright. Therefore, it’s an interesting option for fans of Aatrox but due to the high price it’s difficult to justify what is offered, so a sale is advised.
|Concept:||Aatrox as fantastic, inhuman pirate.|
|Model:||New model for Aatrox and his sword.|
|Particles:||No new particles.|
|Animations:||No new animations.|
|Sounds:||No new sounds.|
|Splash Art:||Was it a storage room or the hull of a ship? Neither now as the plain, dark room has been replaced by a shipyard. Such a dramatic change of scene leaves its mark on the piece. The contrast of light is too drastic and the outdoor brightness gnaws at the champions on the foreground, unwanted like pollution. Goods are still visible but the context isn’t clear. Instead of decorated doors we have a draft of Malphite but most is empty yellowish sky. The truth is that the setting remains too ambiguous to draw anything certain. Not much can be discerned and for the most part it’s just too much light and filler. The only other thing that matters is two pirates that calmly pose and one that isn’t enjoying the downtime before a diffuse ship-golem.
Valor is almost hidden by Quinn who seems to prefer to stay away from any attention. This means that they don’t give a good view of their uninspired aspect; especially as the colours are a bit diffuse. Besides, their pose says nothing about them. With confidence Garen stands in the middle of the scene with all his flamboyance. For the heavy stylization of his appearance the bright colours and elaborate lighting place him as the pivotal figure of the piece. Aatrox, in his fantastic guise, stands in opposition with his disgusted expression and tense demeanour. The lighting is also darker though the colours are sharp and details are abundant. From the cracks on his armour to the marks on his skin the depiction is very detailed but also confusing. Instead of mixing with the present crowd he appears to defy them but only subtly: context is noticeably missing.
On the whole, this is a splash art with an insipid background and straightforward portrayals. Said portrayals are from elaborate to eye-catching and timid yet they don’t really capture the personality of each champion. As a display of their look it works for the gentlemen but the lady seems unfairly relegated.
|Conclusion:||While the aim is simple the result of Sea Hunter Aatrox is quite interesting. The concept may be merely to turn the Darkin into a pirate but the fantastic interpretation of the concept, necessary due to his nature, makes the skin stand out from the usual buccaneer. The gargoyle-like appearance stands out as Aatrox’s physiognomy could very well evoke the shapes of certain sea creatures. That makes the lack of proper boots rather reasonable as his body may be as adept at moving underwater as over it; it’s a deviation from the splash art but a welcome one.
His clothing is also fitting for a seafaring adventurer as he would use what he finds. The classic base is recognizable but always painted with a nautical shade. That would include his most prized and necessary possession: an impressive sword. An irregular blade around a magical, even if dull-looking, core gives the sword a fantastic yet fitting look that is also very eloquent about its lethality. There aren’t any other additions but as a re-model the skin is pleasing enough.
All things considered, Sea Hunter Aatrox is a satisfactory skin with an appealing fantastic style that uses a pirate theme with, perhaps, a touch of an underwater feel. The general appearance is different from the norm and makes Aatrox stand out as a rare kind of sea adventurer. For fans of the Darkin Blade this may not be an impressive skin but it certainly is an attractive new style.
Aatrox doesn’t have many options available but the few he has are quite unique. The recommended skin is Justicar Aatrox as it provides an idealized version of the bloodthirsty Darkin Blade. His Justicar aesthetic has much in common with an angel, as his classic one does with a demon. Therefore, it’s an attractive reinterpretation that, even if it doesn’t surround him in celestial might, does offer enough to be appealing.
An alternative is Mecha Aatrox with its Transformers style. The skin has its moments and during those it can be really satisfying. However, they are limited so most of the time it feels underwhelming. The idea is surely attractive in both visuals and audio but doesn’t manage to impress. In the end, it’s an attractive option while on sale.
More humble than the previous options but with a distinct style we shouldn’t forget Sea Hunter Aatrox. The fantastic approach to a pirate gives the skin a unique aspect that incorporates elements from both piracy and the sea into a satisfying whole. In spite of only being a new model this is a skin with a great aesthetic that definitely stands out.