The night’s murmurs carry the whispers and cries of something alien, inhuman. The forces of order will have to investigate the nearby forest, because the trees have darkened and their forms have been twisted lately. There is a presence that is affecting the vegetation and it won’t be long before its influence spreads towards the city. With one step, an officer treads into the darkness and the leaves send the message.
|Concept:||Vi as a sexualized policewoman.|
|Model:||New model for Vi and her hextech fists.|
|Particles:||New particles for Denting Blows’ attack speed buff and Excessive Force.|
|Animations:||New recall animation.|
|Sounds:||New siren sounds for Assault and Battery.|
|Splash Art:||To start with, the background has a tendency to be too diffuse and mostly hint at a city of progress. Furthermore, the motorbike covers most of the piece. So, despite its slick design there isn’t much to see. Fortunately, the cameos by Caitlyn and Jinx make it a bit more relevant. Vi’s look, just like her companions is highly stylized but remains appealing; though it presses how believable their poses are. Regardless, the portrayal is effective and eye-catching with some nice use of shading and lighting. All in all, it’s a good splash art with a background that could’ve revealed more about the setting but that, ultimately, adds to the piece.|
|Conclusion:||For all intents and purposes, Officer Vi is re-model that exposes Vi’s physical beauty but does little else. The clothes are a clear parody of a policewoman and while Vi looks very attractive that’s all they do. The sunglasses seem a tad too big and the hextech gloves barely hint at the style of a police car. In essence, Officer Vi is a nice looking skin but that’s all it is. The idea seems fitting but the execution is so straightforward that it hardly exploits it as much as it could’ve. For fans of Vi or Halloween, it’s a reasonable purchase but if you expect more than looks then this isn’t the skin you are looking for.|
|Concept:||Zyra as an amalgamation of graveyard and plant.|
|Model:||New model for Zyra, her plants, seeds and Rise of the Thorns.|
|Particles:||New particles for her abilities and auto-attack.|
|Animations:||New recall animation.|
|Sounds:||New sounds for her abilities.|
|Splash Art:||The background suggests some sort of mausoleum with several gravestones nearby. However, it’s so blurry that it’s difficult to be certain about most elements. At least Zyra’s depiction is rather clear: her body shows a gruesome mix of roots, tendrils and stone; thus making her both inhuman and magnificent. The lighting is very well done, especially due to the light sources also being part of the piece. Besides, the cracks on the stone and texture of the bark are quite detailed. On the whole, it’s a fantastic portrayal of Zyra set against an unclear setting.|
|Conclusion:||Haunted Zyra aims to change her origins to a more sinister source. Instead of florid jungle vegetation, Haunted Zyra takes root in a dark graveyard where her twisted tendrils assimilate the present structures. In that regard, the skin is a success: the new models, for her as well as her plants, incorporate vegetal and stone to make an unnatural hybrid. Moreover, the abilities, with their ghastly arms and ominous sounds, add a fitting spectral presence that reinforces her unearthly lethality. On the whole, Haunted Zyra is a skin with a good concept and a fine execution. The price is high but the skin does quite a lot of good things; just not enough to reach excellence considering the expense.|
This year’s Harrowing is rather brief in terms of new skins but at least what is offered warrants a good look. Haunted Zyra is undoubtedly the more elaborate of the two skins. The concept is ripe with potential and the extent of the changes allow for a rather appealing and ghastly form for Zyra.
Regardless, Officer Vi stands tall as a cheaper alternative. Both concept and execution are straightforward but the result is attractive nonetheless. It’s certainly a skin that only delivers good looks but, even if it does only one thing, it does it right.