Dec 082011
 

In League of Legends there are 125 items divided in tiers and among the two existing game types: Classic and Dominion. The tiers are basic, advanced, legendary and consumable. Basic items can be bought with just gold, advanced items require at least a basic item to be bought while legendary items require at least one advanced item, consumables are items that once used are removed from a champion’s inventory.

There are 28 basic items, 62 advanced items, 26 legendary items and 9 consumables. From the whole 125 items, 97 are available in both game types. The remaining 28 are divided like this: 18 are available only in Classic and 10 only in Dominion. To buy the 125 items in League of Legends would cost 195778 gold.

The following table contains all items available in League of Legends. It can be sorted by clicking on a header and by holding the Shift key and clicking on additional headers to add other criteria.
The items’ list is up to date according to version 1.0.0.130 of the game.

Sortable Items Table
Icon Name Tier Type Bonuses Cost
Abyssal Scepter Advanced Core +70 AP, +57 MR, UNIQUE Aura: reduces the MR of nearby enemy champions by 20 2650
Aegis of the Legion Advanced Core +270 Health, +18 Armor, +24 MR, UNIQUE Aura: +12 Armor / +15 MR / +8 AD to nearby allied units 1925
Amplifying Tome Basic Core +20 AP 435
Archangel’s Staff Legendary Core +400 Mana, +25 Mp5, +45 AP, Passive: 3% of your maximum mana is converted to AP. UNIQUE Passive: each time your champion uses an ability their maximum mana will increase by 4 mana. This effect has a 3 sec. CD. Bonus caps at 1000 mana 2855
Atma’s Impaler Advanced Core +45 Armor, +18% CS, UNIQUE Passive: 2% of your maximum health is added to your AD 2405
Avarice Blade Advanced Core +12% CS, UNIQUE Passive: 5 Gp10 750
B. F. Sword Basic Core +45 AD 1650
Banshee’s Veil Legendary Classic +375 Health, +375 Mana, +50 MR, UNIQUE Passive: blocks one enemy ability every 45 sec. 2715
Berserker’s Greaves Advanced Core +25% AS, UNIQUE Passive: Enhanced Movement 2. 920
Bilgewater Cutlass Advanced Core +35 AD, +15% LS, UNIQUE Active: deals 150 MD and slows the target champion by 50% for 3 seconds (400 range, 60 sec. CD) 1825
Blasting Wand Basic Core +40 AP 860
Boots of Mobility Advanced Core UNIQUE Passive: Enhanced Movement 2, Passive: when out of combat for 5 sec. the effect of these boots is increased to Enhanced Movement 5 1000
Boots of Speed Basic Core UNIQUE Passive: Enhanced Movement 1 350
Boots of Swiftness Advanced Core UNIQUE Passive: Enhanced Movement 3 1000
Brawler’s Gloves Basic Core +8% CS 400
Catalyst the Protector Advanced Core +290 Health, +325 Mana, UNIQUE Passive: on leveling up, restores 250 Health and 200 Mana over 8 sec. 1325
Chain Vest Basic Core +45 Armor 700
Chalice of Harmony Advanced Core +30 MR, +7.5 Mp5, UNIQUE Passive: increases your mana regeneration by 1% per 1% mana you are missing 890
Cloak and Dagger Advanced Core +20% AS, +20% CS, +35 Tenacity 1450
Cloak of Agility Basic Core +18% CS 830
Cloth Armor Basic Core +18 Armor 300
Dagger Basic Core +15% AS 420
Deathfire Grasp Legendary Core +60 AP, +10 Mp5, UNIQUE Passive: 15% CDR, UNIQUE Active: deals MD to target champion equal to 30% of their current health (+3.5% per 100 Ability Power) with a minimum of 200 damage (1 min. CD) 2610
Doran’s Blade Basic Classic +100 Health, +10 AD, +3% LS 475
Doran’s Ring Basic Classic +100 Health, +15 AP, +5 Mp5 475
Doran’s Shield Basic Classic +120 Health, +10 Armor, +8 Hp5 475
Eleisa’s Miracle Legendary Core +25 Hp5, +20 Mp5, +25 Tenacity 1300
Elixir of Agility Consumable Classic Click to Consume: grants 12-22% AS, based on champion level, and 8% CS for 4 min. 250
Elixir of Brilliance Consumable Classic Click to Consume: grants 20-40 Ability Power, based on champion level, and 10% CDR for 4 min. 250
Elixir of Fortitude Consumable Classic Click to Consume: grants 140-235 Health, based on champion level, and 10 AD for 4 minutes 250
Emblem of Valor Advanced Core +17% LS, UNIQUE Aura: nearby allied champions gain 10 Hp5 800
Entropy Legendary Dominion +275 Health, +70 AD, Passive: 25% chance on hit to reduce your target’s MS by 30% for 2.5 sec., UNIQUE Active: your attacks reduce your target’s MS by 30% and deal 80 True Damage over 2.5 sec. Lasts 5 seconds (60 sec. CD) 3565
Executioner’s Calling Advanced Core +18% LS, +15% CS, UNIQUE Passive: on hit, you cause 4 damage per sec. for 8 sec., UNIQUE Active: inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 8 sec. (20 sec. CD) 1350
Faerie Charm Basic Core +3 Mp5 180
Fiendish Codex Advanced Core + 30 AP, +7 Mp5, UNIQUE Passive: 10% CDR 1245
Force of Nature Advanced Core +76 MR, +40 Hp5, +8% MS, UNIQUE Passive: restores 0.35% of your champion’s health every second 2610
Frozen Heart Legendary Core +99 Armor, +500 Mana, UNIQUE Passive: 20% CDR and reduces the AS of nearby enemies by 20% 2775
Frozen Mallet Legendary Core +700 Health, +20 AD, UNIQUE Passive: your attacks reduce your target’s MS by 40% for 2.5 seconds (30% for ranged attacks) 3250
Giant’s Belt Basic Core +430 Health 1110
Glacial Shroud Advanced Core +425 Mana, +45 Armor, UNIQUE Passive: 15% CDR 1525
Guardian Angel Advanced Core +68 Armor, +38 MR, UNIQUE Passive: revives your champion upon death, restoring 750 Health and 375 Mana. This effect can only occur once every 5 minutes 2600
Guinsoo’s Rageblade Advanced Core +35 AD, +45 AP, UNIQUE Passive: on attack or spell cast, increases your AS by 4% and AP by 6. Lasts 5 seconds (stacks up to 8 times) 2235
Haunting Guise Advanced Core +200 Health, +25 AP, UNIQUE Passive: +20 Magic Penetration 1485
Health Potion Consumable Core Click to Consume: Restores 150 Health over 15 seconds 35
Heart of Gold Advanced Core +250 Health, UNIQUE Passive: 5 Gp10 825
Hexdrinker Advanced Core +35 AD, +35 MR, UNIQUE Passive: If you would take MD that would leave you at less than 30% of your maximum health, you first gain a shield that absorbs 300 MD for 4 seconds (45 sec. CD) 1800
Hextech Gunblade Legendary Core +40 AD, +70 AP, +15% LS, +20% SV, UNIQUE Active: deals 300 MD and slows the target champion by 50% for 3 sec. (700 range, 60 sec. CD) 3625
Hextech Revolver Advanced Core +40 AP, UNIQUE Passive: +15% SV 1200
Hextech Sweeper Legendary Dominion +40 AP, +300 Health, UNIQUE Passive: 10% CDR, UNIQUE Passive: your magic damage grants vision of your target for 4 sec., UNIQUE Active: covers an area with stealth detecting mist, granting vision of units which pass through it for 6 sec. (1 min. CD) 1870
Infinity Edge Advanced Core +80 AD, +25% CS, UNIQUE Passive: critical hits now deal 250% damage instead of 200% 3830
Ionian Boots of Lucidity Advanced Core UNIQUE Passive: 15% CDR, UNIQUE Passive: Enhanced Movement 2 1050
Ionic Spark Advanced Dominion +45% AS, +250 Health, UNIQUE Passive: every fourth attack unleashes a chain lightning, dealing 100 MD to up to 4 targets 2300
Kage’s Lucky Pick Advanced Core +25 AP, UNIQUE Passive: Gain an additional 5 Gold every 10 sec. 765
Kindlegem Advanced Core +200 Health, UNIQUE Passive: 10% CDR 850
Kitae’s Bloodrazor Advanced Dominion +30 AD, +40% AS, UNIQUE Passive: your attacks deal MD equal to 2.5% of the target’s maximum Health 2725
Last Whisper Advanced Core +40 AD, UNIQUE Passive: +40% Armor Penetration 2290
Leviathan Advanced Classic +180 Health, UNIQUE Passive: your champion gains 32 health per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage 1275
Lich Bane Legendary Core +80 AP, +350 Mana, +30 MR, +7% MS, UNIQUE Passive: 100% chance when an ability is used that your next physical attack deals an additional 100% of your APbility Power in damage. This effect has a 2 sec. CD 3470
Long Sword Basic Core +10 AD 415
Madred’s Bloodrazor Legendary Classic +30 AD, +40% AS, +25 Armor, UNIQUE Passive: on hit, deals MD equal to 4% of the target’s maximum health 3800
Madred’s Razor Advanced Classic +15 AD, +23 Armor, UNIQUE Passive: 15% chance on hitting a minion or monster to deal 500 bonus MD 1000
Malady Advanced Core +50% AS, +25 AP, UNIQUE Passive: your physical attacks shred your target, dealing 20 MD and lowering their MR by 6. MR reduction stacks up to 4 times 1825
Mana Manipulator Advanced Core UNIQUE Aura: Restores 7.2 Mp5 to yourself and nearby friendly champions 295
Mana Potion Consumable Core Click to Consume: Restores 100 Mana over 15 seconds 40
Manamune Legendary Core +350 Mana, +7 Mp5, +20 AD, UNIQUE Passive: 2% of your maximum mana is converted to AD. UNIQUE Passive: Each time you attack, you gain one maximum mana (3 sec. CD). Each time you use an ability, you gain 4 maximum mana (3 sec. CD). Bonus caps at 1000 mana 2110
Mejai’s Soulstealer Advanced Classic +20 AP, UNIQUE Passive: your champion gains 8 AP per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, gain 15% CDR 1235
Meki Pendant Basic Core +7 Mp5 390
Mercury’s Treads Advanced Core +25 MR, +35 Tenacity, UNIQUE Passive: Enhanced Movement 2 1200
Moonflair Spellblade Advanced Core +50 AP, +25 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, sleeps, silences, blinds and immobilizes. Tenacity effects do not stack) 1200
Morello’s Evil Tome Legendary Core +75 AP, +12 Mp5, UNIQUE Passive: 20% CDR 2350
Nashor’s Tooth Legendary Core +50% AS, +55 AP, +10 Mp5, UNIQUE Passive: 25% CDR 2885
Needlessly Large Rod Basic Core +80 AP 1600
Negatron Cloak Basic Core +48 MR 740
Ninja Tabi Advanced Core +25 Armor, +12% Dodge Chance, UNIQUE Passive: Enhanced Movement 2 850
Null-Magic Mantle Basic Core +24 MR 400
Odyn’s Veil Legendary Dominion +350 Health, +350 Mana, +50 MR, UNIQUE Passive: reduces and stores 10% of the magic damage dealt to your champion, UNIQUE Active: deals 200 + (stored magic) [max: 400] magic damage to nearby enemy units (90 sec. CD) 2715
Oracle’s Elixir Consumable Classic Click to Consume: Grants stealth detection until your champion dies 400
Oracle’s Extract Consumable Dominion Click to Consume: gives your champion stealth detection for 5 min. or until they die 250
Phage Advanced Core +225 Health, +18 AD, Passive: 25% chance on hit to reduce your target’s MS by 30% for 2.5 seconds 1315
Phantom Dancer Legendary Core +55% AS, +30% CS, +15% MS 2845
Philosopher’s Stone Advanced Core +18 Hp5, +8 Mp5, UNIQUE Passive: 5Gp10 800
Pickaxe Basic Core +25 AD 975
Prospector’s Blade Basic Dominion +20 AD, +5% LS, UNIQUE Passive: increases Health by 200 (Doesn’t stack with other Prospector items) 950
Prospector’s Ring Basic Dominion +30 AP, +7 Mp5, UNIQUE Passive: increases Health by 200 (Doesn’t stack with other Prospector items) 950
Quicksilver Sash Advanced Core +56 MR, UNIQUE Active: removes all debuffs from your character (90 sec. CD) 1440
Rabadon’s Deathcap Advanced Core +140 Ability Power, UNIQUE Passive: increases AP by 30% 3600
Randuin’s Omen Legendary Core +350 Health, +75 Armor, +25 Hp5, UNIQUE Passive: 5% CDR and 20% chance on being hit to slow the attacker’s MS and AS by 35% for 3 sec., UNIQUE Active: slows MS and AS of surrounding units by 35% for 2 sec. + 0.5 sec. for each 100 Armor and MR (60 sec. CD) 3075
Recurve Bow Basic Core +40% AS 1050
Regrowth Pendant Basic Core +15 Hp5 435
Rejuvenation Bead Basic Core +8 Hp5 250
Rod of Ages Legendary Core +450 Health, +525 Mana, +60 AP, Passive: your Champion gains 18 Health, 20 Mana, and 2 AP every 1 min. Bonuses cap at +180 Health, +200 Mana, and +20 AP. UNIQUE Passive: on leveling up, restores 250 Health and 200 Mana over 8 sec. 3035
Ruby Crystal Basic Core +180 Health 475
Rylai’s Crystal Scepter Advanced Core +500 Health, +80 AP, UNIQUE Passive: dealing spell damage slows the target’s MS by 35% for 1.5 sec. (15% for multi-target and damage-over-time spells) 3105
Sanguine Blade Advanced Dominion +60 AD, +15% LS, UNIQUE Passive: your attacks grant 5 AD and 1% LS for 4 sec., stacking 7 times 2900
Sapphire Crystal Basic Core +200 Mana 400
Sheen Advanced Core +250 Mana, +25 AP, UNIQUE Passive: when an ability is used, your base damage is increased by 100% for your next attack. This effect has a 2 sec. CD 1260
Shurelya’s Reverie Legendary Core +330 Health, +30 Hp5, +15 Mp5, UNIQUE Passive: 15% CDR, UNIQUE Active: nearby champions gain 40% MS for 3 sec. (60 sec. CD) 2200
Sight Ward Consumable Classic Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes 75
Sorcerer’s Shoes Advanced Core +20 Magic Penetration, UNIQUE Passive: Enhanced Movement 2 1100
Soul Shroud Legendary Core +520 Health, UNIQUE Aura: gives nearby champions 12 Mp5 and 10% CDR 2285
Spirit Visage Legendary Core +250 Health, +30 MR, UNIQUE Passive: 10% CDR and increases your healing and regeneration effects by 15% 1550
Stark’s Fervor Legendary Core +20% AS, UNIQUE Aura: gives nearby allied champions 20% LS, 20% AS, and 30 Hp5. Reduces the Armor of nearby enemy champions by 20 2550
Stinger Advanced Core +40% AS, UNIQUE Passive: 10% CDR 1140
Sunfire Cape Advanced Core +450 Health, +45 Armor, UNIQUE Passive: deals 35 MD per second to nearby enemies 2610
Sword of the Divine Advanced Core +60% AS, UNIQUE Passive: every fourth attack deals 100 extra MD, UNIQUE Active: your attacks cannot be dodged and you gain 30 armor penetration for 8 sec. 1970
Sword of the Occult Advanced Classic +10 AD, UNIQUE Passive: Your champion gains 5 damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion’s MS is increased 15% 1369
Tear of the Goddess Advanced Core +350 Mana, +7 Mp5, UNIQUE Passive: each time your champion uses an ability their maximum mana will increase by 4 mana, up to a maximum of twice in a six sec. period; bonuses cap at +1000 mana 995
The Black Cleaver Advanced Core +55 AD, +30% AS, UNIQUE Passive: physical attacks reduce your target’s Armor by 15 for 5 seconds (maximum 3 stacks) 2865
The Bloodthirster Advanced Classic +60 AD, +15% LS, Passive: gain an additional 1 AD and 0.25% LS per kill. Maximum of +40 AD and 10% LS. Bonuses are lost upon death 3000
The Brutalizer Advanced Core +25 AD, UNIQUE Passive: 10% CDR and +15 Armor Penetration 1337
The Lightbringer Advanced Dominion +50% AS, +20 AD, Passive: your attacks grant vision of your target for 5 sec. 1750
Thornmail Advanced Core +100 Armor UNIQUE Passive: on being hit by standard attacks, returns 30% of damage taken as magic damage 2000
Tiamat Advanced Core +50 AD, +15 Hp5, +5 Mp5, Passive: your attacks splash, dealing 50% area of effect damage around the target (35% for ranged attacks) 2070
Trinity Force Legendary Core +30 AD, +30 AP, +30% AS, +15% CS, +12% MS, +250 Health, +250 Mana, UNIQUE Passive: 25% chance on hit to slow the target by 35% for 2.5 seconds; on cast, your next attack deals bonus damage equal to 150% of your base attack 4070
Vampiric Scepter Basic Core +12% LS 450
Vision Ward Consumable Classic Click to Consume: Places an invisible ward that reveals the surrounding area and stealthed units in the area for 3 minutes 125
Void Staff Advanced Core +70 AP, UNIQUE Passive: +40% Magic Penetration 2295
Warden’s Mail Advanced Core +50 Armor, +20 Hp5, Passive: 20% chance on being hit to slow the attacker’s MS and AS by 35% for 3 sec. 1350
Warmog’s Armor Advanced Classic +920 Health, +30 Hp5, Passive: permanently gain 4.5 Health and 0.15 Hp5 per minion kill. Champion kills and assists grant 45 Health and 1.5 Hp5. Bonuses cap at +450 Health, and +15 Hp5 3000
Will of the Ancients Legendary Core +50 Ability Power, UNIQUE Aura: gives nearby allied champions +30 AP and 25% SV 2100
Wit’s End Advanced Core +40% AS, +30 MR, UNIQUE Passive: your attacks deal 42 bonus MD, UNIQUE Passive: your attacks increase your MR by 5 for 5 sec. (stacks up to 4 times) 2000
Wriggle’s Lantern Legendary Classic +23 AD, +30 Armor, +15% LS, UNIQUE Passive: 20% chance on hitting a minion or monster to deal 500 bonus magic damage. UNIQUE Active: places an invisible ward with 1100 range sight that lasts for 3 min. (3 min. CD) 1600
Youmuu’s Ghostblade Legendary Core +30 AD, +15% CS, UNIQUE Passive: +20 Armor Penetration, 15% CDR, UNIQUE Active: you gain +20% MS and +50% AS for 4 sec. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds (60 sec. CD) 2687
Zeal Advanced Core +20% AS, +10% CS, +8% MS 1195
Zhonya’s Hourglass Advanced Core +100 AP, +50 Armor, UNIQUE Active: places your champion into Stasis for 2 sec., rendering you invulnerable and untargetable but unable to take any actions (90 sec. CD) 3100

– Acronyms: AD: attack damage, AP: ability power, AS: attack speed, CD: cooldown, CDR: cooldown reduction, CS: critical strike chance, Gp10: gold per 10 sec., Hp5: health regen per 5 sec., LS: life steal, MD: magic damage, Mp5: mana regen per 5 sec., MR: magic resist, MS: movement speed, PD: physical damage, SV: spell vamp




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